Media and Information Literacy Guide for Parents
Practical guide to help parents understand their children’s digital and media environments and support healthy, critical media habits. Covers key media literacy concepts and the risks of misinformation, cyberbullying and excessive screen use.
TOOLKIT for Educators
The PPE4InfoDem project develops media literacy tools and methods to combat disinformation and promote democratic engagement.
Trump as pope, the Obamas as monkeys, and a hospital ship bound for Greenland: Artificial intelligence challenges our relationship with truth
An article that explores the impact of deepfakes.
Press Start to Learn 3.0 – Final Report
Report presenting the outcomes of Press Start to Learn, an initiative that promoted video game literacy among upper secondary students and teachers during the 2022–2023 academic year.
Media Literacy: How to Consume Information, Create Content and Resist Disinformation in the Media
The founders of A Mí No Me La Hacen, a pioneering Peruvian media literacy association, explain what the discipline involves and why it’s becoming more urgent. They look back on five years of work with young people, adults and educators, teaching people to tell true information from false and to move from informed consumer to responsible content creator.
Bad News
Video game placing players in the role of a fake news creator.
Cat Park Game
Video game simulating media manipulation tactics in a city scenario.
Videogame stories
Podcast detailing the production and creation of popular video games.
Digital Wellbeing (TEDxUCO)
TEDx talk on how screen time affects mental health and practical tips for maintaining balance.
The role of digital education in promoting young people’s digital wellbeing and strengthening their resilience
Article exploring how digital education promotes wellbeing and resilience through safe, inclusive online environments.