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Format: Report

The potential of video games in education

Report on using video games in education to enhance motivation, learning styles and complex topics.

First evaluation of the European strategy for a better internet for kids (BIK+)

Report evaluating the BIK+ strategy and its impact on youth.

European Digital Education Hub – Artificial Intelligence

Series of reports on AI in education, ethics, teaching and governance.

How much do we know about the EU? A survey about communication and disinformation

Survey results on disinformation in multiple EU countries.

Ring for Media Literacy

Guide for educators on structuring media literacy sessions.

MLFD Policy Recommendations

Policy suggestions for advancing media literacy in civil society and education.

JOUR-YOU Stocktaking and Reflection Papers

Reports on media freedom and citizen journalism across several countries.

Yearly Report by the Italian National Order of Journalists

Analysis of journalism in the digital era, including AI, social media impact, and declining trust.

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Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.

(Project code:  CREA-CROSS-2024-MEDIALITERACY-101186931)

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